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Hellgate: London Hellgate London News
  Etlich aktualisiert die Prioritätenliste  Geschrieben am 27.11. 2007 - 19:04 von Otari
Nachdem wir heute Morgen von dem kommenden Patch 0.6 berichten konnten, dessen Releasezeitpunkt im offiziellen Forum auf Mittwoch oder Donnerstag geschätzt wird, können wir nun Dank [USER]Psychotoxic[/USER] eine aktualisierte Prioritätenliste veröffentlichen. Diese stammt von dem Flagship Mitarbeiter 'Etlich', der bereits in der Vergangenheit über kommende Änderungen berichtete. Wir haben für euch die Veränderungen die nach Patch 0.6 kommen werden zusammengefasst. Die ganze Liste der Verbesserungen gibt es in diesem Post von Etlich im offiziellen Forum. Solltet ihr noch keinen Account für das Forum besitzen, so könnt ihr euch mit dem Key eures Spiels einen kostenlosen US Account erstellen um das offizielle Forum zu nutzen.
[Kommende Änderungen] 9) Shared Stash - Mail
Still a high-priority feature. It’s proving to be pretty complex.
10) Network Error Bug
Patch 0.5 and 0.6 should make a lot of headway on these problems, but it will remain on the list as it’s extremely severe for those affected.
11) Unable to Patch Multiplayer and 12) Unable to Connect To Multiplayer
I don’t have much knowledge about #11 and #12. I will make sure they are being worked on and will try to get an update soon.
13) Undeletable quest item bug
I’m pretty sure this should be fixed currently. Do people still have quest items clogging their inventories?
16) /played achievements
On the list, but no fix yet, sorry
Other Issues Pending
A) Equipment Requirement Not Met After Zoning
We’ve made a couple improvements, but there are still cases cropping up. It’s a high priority, but I can’t give an ETA right now.
B) "Sniper Fire"
As I’ve noted before, this may be almost unsolvable due to our network model. On the other hand, some people’s descriptions do sound more like a bug, so I’ll investigate.
C) Nightmare Scaling
I’m personally working on this now for the 0.7 patch.
D) Stuck in NightMare - St. Pauls Station
Extremely high priority. I will follow up with ETA.
E) Guild Auto-Delete
Sorry, not my area of expertise, but I’ll light some fires.
F) Road Blocked On Map - By Train
A fix should go in for patch 0.7 at latest
G) Mini Game Stuck
No one should be stuck now (at least with 0.6), but we’re working on more stuff.
H) Skill Tree Point Allocation
On my list, but not a high priority
J) You Have No Waypoint Far Enough
Still working on this
K) Massive Framerate Slowdowns
There are a variety of causes. Patches 0.5 and 0.6 will have improved this for some people. We will keep working on it, though.
L) Cannon Street Rails Quest Bug
Fixed in 0.5, but not in single-player until we make a new patch.
P) "Slaughterbeast" doesn't spawn for quest in Cheapside
Should be fixed with patch 0.6 or 0.7
Q) PDR Can Become Unusable
On the high-priority list, but I don’t have an ETA right now
R) Evoker Skill: Hellfire and S) Guardian Taunts reported Not Working
Lots and lots of skill fixes and adjustments are on the way
T) Shard Skimmer Quests
Putting this on my personal to do list… - Posting zum Releasezeitpunkt von Patch 0.6 
- Posting zu der Prioritätenliste von Etlich 
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