Hellgate: London Hellgate London News

Neuigkeit ueber Hellgate: London und Flagship Studios
DiMartini spricht über Hellgate: London

Geschrieben am 23.08. 2008 - 16:58 von Laures

Unsere Freunde von GamaSutra machten ein Interview mit David DeMartini von Electronic Arts. Dieser Sprach auch über die Probleme von Hellgate: London.

"We’re certainly sad with the results for Flagship and what’s happened with Hellgate, because at the time we signed it, we were trying to get involved in a very complicated relationship between Namco and Flagship.

We were coming late to the party, and trying to do whatever we could to sprinkle the game magic on the project and get it headed in the right direction.

I think that’s an example where all three parties had the best interest of the game in mind, and sometimes the game doesn’t work out. Hellgate is still an incredible concept."

Bei EA sieht man einen verfrühten Release als Hauptgrund für die folgenden Probleme. Als die notwendige Qualität erreicht war, seien die meisten Spieler bereits abgewandert.

"We were co-publishing with Namco. I’m not going to dodge a bullet — we had people who were actively working with them on the title.

We thought it would have been slightly higher quality than it turned out to be, and I think the problem with the game was that by the time it got really good, we were four to six months post-release. That was too late; we’d lost the fanbase."

Über die Hintergründe des frühen Releases schweigt sich DiMartini aber aus. FSS sei in einer Situation gewesen in der man das Spiele einfach herausbringen musste.

"It was strictly an issue of the gameplay and game quality needing to be higher at the start. Unfortunately, Flagship was in a situation where they weren’t in a position to hold the game any longer, and the situation kind of took over."

Abschließend hat er aber doch noch ein Lob für die Entwickler übrig:

"The guys who worked on it spent thousands of hours trying to make that concept work, and sometimes we just don't see something. Sometimes, we just didn't take enough time. Sometimes, things don't work out the way you expect.

It's kind of like a film with all big stars -- on the script, it should be successful, but the movie doesn't turn out as good as everybody hoped."

Gamasutra-News Hellgate London Link

66 Kommentare

Hellgatelondon.de ist keine offizielle Webseite der Flagship Studios/EA . Hellgate London und Flagship Studios sind eingetragene Markenzeichen von Flagship Studios Inc.
Impressum | Werben | Spore | Mythos Fanseite | Starcraft 2

hellgatelondon foto (c) flagshipstudios

Forum | Registrieren


Hellgate London macht mir noch mehr, ganz, ganz, ganz viel freude

nichts über hellgate london!